Source

love-canvas_getPixel / src / modules / filesystem / physfs / wrap_Filesystem.h

/**
 * Copyright (c) 2006-2012 LOVE Development Team
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 **/

#ifndef LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
#define LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H

// LOVE
#include "Filesystem.h"
#include "wrap_File.h"
#include "wrap_FileData.h"

// SDL
#include <SDL_loadso.h>

namespace love
{
namespace filesystem
{
namespace physfs
{

bool hack_setupWriteDirectory();
int w_init(lua_State *L);
int w_setRelease(lua_State *L);
int w_setIdentity(lua_State *L);
int w_getIdentity(lua_State *L);
int w_setSource(lua_State *L);
int w_newFile(lua_State *L);
int w_newFileData(lua_State *L);
int w_getWorkingDirectory(lua_State *L);
int w_getUserDirectory(lua_State *L);
int w_getAppdataDirectory(lua_State *L);
int w_getSaveDirectory(lua_State *L);
int w_exists(lua_State *L);
int w_isDirectory(lua_State *L);
int w_isFile(lua_State *L);
int w_mkdir(lua_State *L);
int w_remove(lua_State *L);
int w_open(lua_State *L);
int w_close(lua_State *L);
int w_read(lua_State *L);
int w_write(lua_State *L);
int w_eof(lua_State *L);
int w_tell(lua_State *L);
int w_seek(lua_State *L);
int w_enumerate(lua_State *L);
int w_lines(lua_State *L);
int w_load(lua_State *L);
int w_getLastModified(lua_State *L);
int loader(lua_State *L);
int extloader(lua_State *L);
extern "C" LOVE_EXPORT int luaopen_love_filesystem(lua_State *L);

} // physfs
} // filesystem
} // love

#endif // LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.