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love-canvas_getPixel / src / modules / joystick / sdl / Joystick.h

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/**
 * Copyright (c) 2006-2012 LOVE Development Team
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 **/

#ifndef LOVE_JOYSTICK_SDL_JOYSTICK_H
#define LOVE_JOYSTICK_SDL_JOYSTICK_H

// LOVE
#include "joystick/Joystick.h"
#include "common/EnumMap.h"

// SDL
#include <SDL.h>

namespace love
{
namespace joystick
{
namespace sdl
{

class Joystick : public love::joystick::Joystick
{
private:
	SDL_Joystick **joysticks;
public:
	Joystick();
	virtual ~Joystick();

	// Implements Module.
	const char *getName() const;

	void reload();
	bool checkIndex(int index);
	int getNumJoysticks();
	const char *getName(int index);
	bool open(int index);
	bool isOpen(int index);
	bool verifyJoystick(int index);
	int getNumAxes(int index);
	int getNumBalls(int index);
	int getNumButtons(int index);
	int getNumHats(int index);
	float clampval(float x);
	float getAxis(int index, int axis);
	int getAxes(lua_State *L);
	int getBall(lua_State *L);
	bool isDown(int index, int *buttonlist);
	Hat getHat(int index, int hat);
	void close(int index);

private:

	static EnumMap<Hat, Uint8, Joystick::HAT_MAX_ENUM>::Entry hatEntries[];
	static EnumMap<Hat, Uint8, Joystick::HAT_MAX_ENUM> hats;

}; // Joystick

} // sdl
} // joystick
} // love

#endif // LOVE_JOYSTICK_SDL_JOYSTICK_H