id,trigger,conditions,script,text,options,notes
greetingIIFriendly,OpenCommLink,"$faction.id == interstellarimperium
$faction.friendlyToPlayer","$menuState = fleetConvMain 0
FireAll PopulateOptions","""Communication established. Greetings, comrade, and glory to the Imperium! What news do you have?""
OR
The Imperial $personRank smiles and animatedly salutes you. ""Ah, greetings from the Interstellar Armada.""
OR
""Long live the Emperor! Well met! I trust things have been going well?""",,
greetingIIHostileWeaker,OpenCommLink,"$faction.id == interstellarimperium
$entity.isHostile
$entity.relativeStrength < 0",$ignorePlayerCommRequests = true 1,"The comms-line crackles for a while before an angry Imperial $personRank appears onscreen. ""Surrender now! Even if you manage to win this paltry battle, the Interstellar Imperium shall not suffer you much longer.""
OR
""You would pursue us while we retreat, cretin? The Imperium shall not forgive your treachery!""
OR
""P-please, just let my men live! Think of their families! I beg of you!""",cutCommLink:Cut the comm link,
greetingIIHostileWeakerDefiant,OpenCommLink,"$faction.id == interstellarimperium
$entity.isHostile
$entity.relativeStrength < 0
$entity.weakerThanPlayerButHolding",$ignorePlayerCommRequests = true 1,"The Imperial $personRank shoots you a defiant glare. ""Even if this fleet must fall, the Imperium shall never surrender! Glory to the Imperium!"" The comms-line abruptly cuts to static.
OR
The Imperial seal, stark red-on-black, appears on comms. ""Long live the Emperor! Glory to the Imperium!""
OR
""The Imperium smiles upon me! My comrades shall drink to my valor! Even in death, I will be victorious! Minerva, guide us to glory!""",cutCommLink:Cut the comm link,
greetingIIHostileStronger,OpenCommLink,"$faction.id == interstellarimperium
$entity.isHostile
$entity.relativeStrength >= 0",$ignorePlayerCommRequests = true 1,"The Imperial $personRank waves his hand at you dismissively. ""You will be crushed beneath the heel of our great Imperium. Your pathetic supplications shall not save you, worm.""
OR
""Soon you shall experience the full power of the Interstellar Armada."" The $personRank grins maliciously. ""Your feeble forces are no match for our glorious might! Long live the Emperor!""
OR
The Imperial $personRank glares at you for a moment before the comms-line cuts to an image of the Imperial seal.
OR
""Your false gods and failed ideologies have led you to this fate. Your demise has been ordained by Minerva herself! Glory to the Imperium!"" The $personRank laughs magnanimously before the comms-line cuts out.",cutCommLink:Cut the comm link,
greetingIINeutral,OpenCommLink,"$faction.id == interstellarimperium
$faction.neutralToPlayer","$menuState = fleetConvMain 0
FireAll PopulateOptions","""Communication established. You have contacted the Interstellar Armada. Stay out of trouble, and glory to the Imperium.""
OR
A well-dressed $personRank addresses you from behind an ornate command podium. ""Is there an incident to report? I hope this isn't a waste of the glorious Imperium's time.""
OR
""I, $personRank of this glorious Imperial fleet, greet you in the name of our great society. What do you ask of the Imperium?""",,
,,,,,,
flavorTextMarketII,TradePanelFlavorText,"$global.tradePanelMode == MARKET
$faction.id == interstellarimperium","AddText ""The hustle and bustle of trader star-craft and patrol ships fills the docks. The port concourse is lined by orange-suited soldiers bearing insignias of the Imperial Army, standing perfectly still at neatly-spaced intervals. Docking ship crews purposefully march to the bustling market plaza after stopping at a rather overbuilt security checkpoint."" marketFlavorTextColor
AddText ""Upon a large dais in the center of the plaza stands an impressive statue of Emperor Colligus I, forged with brass and gold. Circling the dais is a cluster of stately flags, each depicting a long-inaccessible arm of the pre-Collapse Imperium."" marketFlavorTextColor",,,
flavorTextMarketIISmall,TradePanelFlavorText,"$global.tradePanelMode == MARKET
$faction.id == interstellarimperium
$market.size < 4","AddText ""The occasional trader star-craft and patrol ship makes its way through the dock, breaking the monotony of portside commerce. The port concourse is lined by orange-suited soldiers bearing insignias of the Imperial Army, snapping to attention when the occasional passerby comes through. Docking ship crews purposefully proceed to the market plaza after being searched at the security checkpoint."" marketFlavorTextColor",,,
flavorTextMarketIIBabylon,TradePanelFlavorText,"$global.tradePanelMode == MARKET
$faction.id == interstellarimperium
$market.id == ii_byzantium
$id == ii_babylon","AddText ""Imperial Guard patrol craft swoop by, visible through the large propaganda displays that seem to be a universal 'amenity' of Babylon, an ever-present symbol of the Imperium's authority. Matching docking ports on the outer ring lead inward to the Interstellar Bazaar, a veritable city of commerce. Kilometers of shops, business offices, storehouses, apartments, embassies, and all manner of attractions and venues are scattered across this enormous sector of Babylon. Close to a million spacers make their lives at Babylon, the Jewel of the Imperium."" marketFlavorTextColor
AddText ""Primly uniformed cadets march down a hall nearby, trailing behind a decorated Imperial Guard officer. Clearly an instructor of some sort, the officer continually barks propaganda and tidbits of sage advice, to which the cadets nod eagerly. Despite this, the Imperial Academy is known to accept only the best and the brightest candidates, often hand-picked by Minerva; most other citizens serve less glamorous - but just as demanding - positions elsewhere in the Imperium."" marketFlavorTextColor",,,
flavorTextMarketIIByzantium,TradePanelFlavorText,"$global.tradePanelMode == MARKET
$faction.id == interstellarimperium
$market.id == ii_byzantium
$id == ii_byzantium","AddText ""Portum Centralis is the oft-overlooked companion port to Babylon; as the popular bit of bar trivia states, this bustling complex is the busiest star-port in the Persean Sector. Even the grand ports of Chicomoztoc don't quite compare, as Byzantium's unique land-limited geography forced planners to centralize off-world trade in a single nexus of madness. The cacophony is incredible; your clothes flap around in winds caused entirely by distant sonic booms of countless transports arriving and departing, and the unflinching guards resemble faceless automatons, heads covered in heavy helmets designed to drown out the noise."" marketFlavorTextColor
AddText ""Military drills take place nearby at all hours of the day, a single bastion of order in the face of pandemonium. Minerva's grip is felt most strongly here, where military service is mandatory and a citizen's rights and privileges are determined by rank. In the distance, you see a large decimation platform, thankfully occupied only by cowards' pillories this time."" marketFlavorTextColor",,,
flavorTextMarketIINovaCapitalis,TradePanelFlavorText,"$global.tradePanelMode == MARKET
$faction.id == interstellarimperium
$market.id == ii_nova_capitalis","AddText ""In the industrial sectors around the market, huge convoys of ores, metals, and other manufacturing resources are ferried from place to place, the network of grav-trams and legion of robotic drones controlled by Vulcan with exacting efficiency. The market district itself is a city-sized industrial park housed under a gold-plated domelike megastructure, the entire enormous complex surrounded by skyscraper defense cannons bathed in the artificial red glow of the planetary shield. Bored soldiers mill about and chatter about the latest gossip, unconcerned with security under so many layers of protection."" marketFlavorTextColor
AddText ""In the distance, an enormous golden monument overlooks the entire capital city. Its central grandiosity commands attention, as if its creator wants his work to be witnessed by the masses abound. Within that great hexagonal tower is Vulcan's holy sanctum, as well as the capitol suite where Emperor Victus II and his Council of Advisors dictate the Imperium's next big moves."" marketFlavorTextColor",,,
flavorTextMarketIIAleria,TradePanelFlavorText,"$global.tradePanelMode == MARKET
$faction.id == interstellarimperium
$market.id == ii_aleria","AddText ""Aleria is a place unlike any other in the Imperium. Despite everything you've heard about the work conditions here, the general mood seems remarkably carefree past the heavily-fortified security checkpoint. Disgraced citizens lounge in comfort, sipping cold drinks as the next group of shackled prisoners is hustled through the concourse. Vid-screens, rather than displaying flight schedules and news feeds, show a variety of entertainment shows from throughout the sector. Even the guards - ex-cons themselves - seem to be relaxed and carefree."" marketFlavorTextColor
AddText ""Outside, enormous fire-scarred platforms descend toward and rise from the surface of Aleria, carrying passengers and industrial materials for processing and export. Conditions are truly hellish on the planet's surface, but life is easy topside. A delicate work-life balance, to be sure."" marketFlavorTextColor",,,
bar_descII,BarPrintDesc,$faction.id == interstellarimperium,ShowImageVisual space_bar,"As you enter into a well-trafficked bar, you're stuck by an aura of generic regularity. Signage, menus, and prices are all standardized, but few of the locals bother to complain, content to enjoy their daily selections. Admittedly, the food and drink on offer is quite good, if somewhat lacking in ""soul"". Off-duty soldiers, merchant-captains, and dockworkers mingle amicably while a stiff-but-efficient waiting staff tends to each patron.",,
bar_descIIBabylon,BarPrintDesc,"$faction.id == interstellarimperium
$market.id == ii_byzantium
$id == ii_babylon",ShowImageVisual space_bar,"Babylon is famous for its bar scene, and it's not difficult to understand why. Upon walking inside, it's like walking into a portal to another world. Advanced holo-projectors and atmospheric environment units simulate the experience of walking along a boardwalk on a sandy beach. You can taste the saline mist in the air as a scantily-clad waitress offers you a selection of cocktails, each no doubt priced exorbitantly. A riotous group of fresh-faced, straight-laced officers-to-be carouses nearby, loudly encouraging stories from the well-traveled business clientele. Imperial Academy cadets are apparently compensated quite well.",,
bar_descIIByzantium,BarPrintDesc,"$faction.id == interstellarimperium
$market.id == ii_byzantium
$id == ii_byzantium",ShowImageVisual space_bar,"As you wander into one of Byzantium's portside bars, you find yourself immersed within an overwhelming atmosphere of patriotism. Unit banners, propaganda slogans, and recruitment posters hang upon the walls next to ""portraits of honor"" - dramatized accountings of the month's most heroic individuals - in all their nationalistic glory. The local drafts are all themed after famous battles the Imperium has been involved with, notably lacking any of the battles they lost, and you notice even the off-worlders playing into the pro-Imperial revelry. You have a feeling that openly dissenting would be a profoundly unwise decision.",,
bar_descIINovaCapitalis,BarPrintDesc,"$faction.id == interstellarimperium
$market.id == ii_nova_capitalis",ShowImageVisual space_bar,"You find your way into a room dominated by oppressive geometries, juxtaposed with the welcoming taps of beer upon the opposite wall. Vulcan architecture is difficult to get used to and dangerous to complain about - the eccentric AI god does not tolerate the ungrateful. Off-duty miners and robotics technicians lounge about on prismatic recliners arranged in a tessellating pattern, enjoying the latest drafts. A single frazzled security guard patrols the bar, scooting chairs into their correct positions with exacting precision, not paying much attention to the actual patrons.",,
bar_descIIAleria,BarPrintDesc,"$faction.id == interstellarimperium
$market.id == ii_aleria",ShowImageVisual space_bar,"Looking like a high-end coffee lounge rather than a hard-boiled miner's pub, this ""bar"" captures the quintessence of Alera. Divine influence is felt strongly here: there are no menus or waitresses; rather, you are served according to Justitia's whims, ostensibly receiving what you need rather than what you want. The locals swear that the AI goddess is looking out for them, but whispered warnings not to cross her put you on edge. Prisoners engage in fine dining alongside merchants and soldiers, seemingly content with their lot in life. Truly a gilded cage.",,
,,,,,,
shrineVisitII,DialogOptionSelected,"$option == shrineVisit
$id == ii_saltus_divinus","SetShortcut shrineLeave ""ESCAPE""","The attendant receives your request with only the subtlest disapproval. To your surprise, a subcurate approaches to escort you to the shrine's viewing chamber.

A vast, brightly-lit transparent dome greets you, allowing a full view of Saltus Divinus' glorious natural habitat. Here, pilgrims quietly contemplate the miracle of Creation, taking in the vivacious beauty of nature. Lush greenery and exotic alien animals, large and small, thrive all around you.

After a time, you return to your ship.",shrineLeave:Leave,
,,,,,,
aiCores_turnInOptionSelImperium,DialogOptionSelected,"$option == aiCores_startTurnIn
$faction.id == interstellarimperium",FireAll PopulateCoresTurnInOptions,"""As the Imperium is not treaty-bound to destroy that AI core in your possession, we are more than willing to reward you for releasing it to us. Each one serves to improve our glorious society."" The $personRank smiles grimly and whispers conspiratorially. ""I'm sure *they* will be thankful if you return one of their treasured brethren to the Imperium...""",,
aiCores_turnInResponseImperium,AICoresTurnedIn,$faction.id == interstellarimperium,FireAll PopulateOptions,"""Glory to the Imperium!"" $PersonRank $personLastName gives you a stiff salute and thanks you for your loyalty to the Imperium before moving on to other matters.",,
,,,,,,
# Imperium commission,,,,,,
CMSNTextRejectHostile_imperium,CMSNTextRejectHostile,$faction.id == interstellarimperium,,"""Are you mad? If you are who you say you are, you're wanted dead in Imperial space. I shall report this conversation to the Inquisitors posthaste. Begone!""",,
CMSNTextHasOther_imperium,CMSNTextHasOther,$faction.id == interstellarimperium,,"""The Imperium will not consider commissioning one whose loyalties belong elsewhere. Resign your commission with $theOtherCommissionFaction if you truly wish to join us.""",,
CMSNTextUnsuited_imperium,CMSNTextUnsuited,$faction.id == interstellarimperium,,"""I'm sorry, but it seems the Imperium finds your loyalties lacking for the high honor of commissioned service.""",,
CMSNTextSuitedPart1_imperium,CMSNTextSuitedPart1,$faction.id == interstellarimperium,,"""Hmm, yes, this intelligence summary indicates that you are a suitable candidate for commission. Well done!

Accepting a commission with the Interstellar Imperium is a serious matter. You must pledge yourself to the Imperium and uphold our strict code of ethics. You will carry our banner into battle in the name of Emperor Victus II. Above all, you will be required to fight our enemies, wherever they may be found.

This type of service to the Imperium is voluntary. You'll be able to resign your commission at any time, although few are foolish enough to do so.""",,
CMSNTextSuitedPart2_imperium,CMSNTextSuitedPart2,$faction.id == interstellarimperium,,"""Are you prepared to make this commitment for the Imperium?""",,
CMSNTextWelcomePart1_imperium,CMSNTextWelcomePart1,$faction.id == interstellarimperium,,"""Glory to the Imperium! Welcome to the service.""",,
CMSNTextWelcomePart2_imperium,CMSNTextWelcomePart2,$faction.id == interstellarimperium,,"""Anything else I can do for you?""",,
CMSNTextChangeMind_imperium,CMSNTextChangeMind,$faction.id == interstellarimperium,,"""Regrettable. The demands put upon those who take up the Imperial flag are many, yet, but the accomplishment of doing so is a reward all its own. Not all are prepared for such discipline, it seems.

Anything else I can do for you?""",,
CMSNResignAskToConfirm_imperium,CMSNResignAskToConfirm,$faction.id == interstellarimperium,,"""I believe I must have misheard you. Service to the Interstellar Imperium is a high honor that many would die for. Surely you don't wish to give it up?""",,
CMSNResignConfirmed_imperium,CMSNResignConfirmed,$faction.id == interstellarimperium,,"""I had thought better of you. Shame on me for not recognizing your treachery earlier. Begone from here.""",,
CMSNResignCancelled_imperium,CMSNResignCancelled,$faction.id == interstellarimperium,,"""I thought so. A wise decision.""",,
