- edited description
FACs Units don't import Eye-Look Out and Eye-Look In
Issue #1024
resolved
I noticed that FACs Units in Blender don’t come with the “look-in” and “look-out” morphs to correct the eyelids when the eyes move to the side like in Daz Studio. I assume it’s morphs because in Daz Studio Joint Editor view I can’t see bones moving. I tried to import these morphs as custom morphs but that doesn’t work either.
Comments (3)
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reporter -
reporter - edited description
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reporter - changed status to resolved
Not sure what caused the issue but it generally seems to work.
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