Combine Armatures into one
Issue #1036
invalid
Im having trouble exporting from daz to blender using diffeomorphic because eveytime i export out a figure diffeomorphic always created multiple different armatures for everypiece of the figure, such as (Eyelashes, beard, eyebrows, hair and even clothes) instead of using one Armature for all the things parented to the Genesis figure. Ive tried to use delete the other armatures of the extra objects and use one but it isnt weighted properly and sometimes i have issues when i use automatic weight.
This is a big issue considering i plan on animating the charactes and using facecap for facial animations the eyebrows, eyelashes and beard do not move properly
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repo owner -
reporter K thanks
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- changed status to invalid
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Press the Merge Rigs button directly after the character has been imported. Or use Easy Import with Merge Rigs enabled.
https://diffeomorphic.blogspot.com/p/corrections-section-version-16.html