the expressions morph are not the same

Issue #1049 invalid
zack redfiel created an issue

hello. I was testing the diffeomorphic expressions and they look different from those of daz, as an expression of surprise where the eyes are more closed than in daz and also the wrinkles of the skin, how I can solve this? (i´m using diffeomorphic 1.6.2)

Comments (5)

  1. zack redfiel reporter

    ohh So what am I doing wrong? what i do first is
    1- easy daz import
    2- I select "face units" "expression" "fact units" and "fact expression" will I have to use version 1.6.1?

  2. Thomas Larsson repo owner

    You weren’t doing anything wrong. The fix for the eyelid bug is in the most recent development version, which can be downloaded from https://bitbucket.org/Diffeomorphic/import_daz/downloads/.

    For the wrinkles, you need to create the corresponding maps with Xin’s addon, and then load them with one of the buttons in the Advanced Panel > HD Mesh section. Either Load Normal Maps, Load Scalar Disp Maps, or Load Vector Disp Maps, depending on which format you save the maps in. The buttons are mentioned in https://diffeomorphic.blogspot.com/p/hd-meshes-version-16.html, but apparently I ran out of steam and never completed those docs.

  3. Log in to comment