improve the material editor for multiple edits

Issue #1072 resolved
Alessandro Padovani created an issue

The material editor doesn’t update if the input value is the same as the original value. This leads to inconsistencies when we try multiple values as is usual when we have to compare and make a choice.

That is, the “only modified channels“ option should refer to the channels we change in the material editor, and not to the original values. Then if we could have checkmarks for the channels we wish to change it would be better so we can make multiple editings without closing the material editor and reopening it every time. But I understand this may be not immediate to implement.

The workaround is to make just one edit, then close and reopen the material editor every time for a new edit.

steps:

  1. load the test scene cube.blend it’s a white cube with the viewport on “rendered“ so we can see the material
  2. launch the material editor
  3. set the color to red and update, the color will change, don’t close the material editor
  4. set the color back to white and update, the color will not change

Comments (2)

  1. Log in to comment