crash on import for dual lobe hair shader

Issue #1084 resolved
Alessandro Padovani created an issue

daz studio 4.15.0.2, blender 3.2.0, diffeomorphic 1.6.2.1062

Some PAs use the dual lobe hair shader on geometry. This makes little sense since this shader is designed for strands. But in this case the plugin crashes.

Test scene included no-hair.duf it’s a cube using the dual lobe hair shader.

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