eyes shell error

Issue #1090 resolved
Alessandro Padovani created an issue

daz studio 4.15.0.30, blender 3.2.1, diffeomorphic 1.6.2.1071

I get an error when I try to import some eyes shells, may be this is also related to #1088. The product I used is linked below and the test scene provided. Let me know if this is enough, if you can’t work with the test scene I’ll try to investigate better and provide a simple case but it may take a while.

edit. note. I have the shell method to materials, while the error seems to talk about geonodes, that shouldn’t be used with my settings.

https://www.daz3d.com/geoshell-contact-lens-builder-for-victoria-81

Comments (3)

  1. Thomas Larsson repo owner

    I don’t have this asset, but from the error message it is clear what happened: the plugin is trying to access the first geometry of a node without geometries. So I added a check to avoid this, in this and other places. It is not clear why the node didn’t have geometries though. Perhaps this indicates another problem.

  2. Alessandro Padovani reporter

    I don't know, it's trying to make shells so shells have no geometry.

    Anyway commit ef979e6 works great thank you. The eyes import fine will all the shells on the iris. May be this also fixes #1088.

    eyes.jpg

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