General scale bone controller seems only add driver for 1st axis scale of drv bone

Issue #1117 resolved
engetudouiti created an issue

I sometimes see only Y property scale seems set driver for drv bones. then I felt it seems something wrong.

then test with custom scale morph, which scale up general (all x, y, z scale change) only about pectoral bones

If I import custom morphs, add on set driver for pectoral Y . but it not set scale for X and Z

I know, scale change maybe most complex. but when morph try to change General Scale, I think add on can set driver for all axis without problem.. Though do not know if it is current limitation or not, (add on can set scale dirver for Main axis only ?)

my test scale morph

"formulas" : [
                {
                    "output" : "lPectoral:/data/DAZ%203D/Genesis%203/Female/Genesis3Female.dsf#lPectoral?scale/general",
                    "operations" : [
                        { "op" : "push", "url" : "Genesis3Female:#TKlargeBreast?value" },
                        { "op" : "push", "val" : 0.1712798 },
                        { "op" : "mult" }
                    ]
                },
                {
                    "output" : "rPectoral:/data/DAZ%203D/Genesis%203/Female/Genesis3Female.dsf#rPectoral?scale/general",
                    "operations" : [
                        { "op" : "push", "url" : "Genesis3Female:#TKlargeBreast?value" },
                        { "op" : "push", "val" : 0.1712798 },
                        { "op" : "mult" }
                    ]
                }
            ]

import it as custom morph, then check pectoral drv bone property,, you can see it only add Y scale driver for Pectoral,

Actually add on can generate new controller, and generate the driver but only for Y axis scale.

then if I set controller value as 1.0 >>it can scale drv bone Y axis. with same ration in daz but not change x, and z scale.

(though after all, current add on can not add scale constrain when I impot later,,.but I have thought, add on can add driver for scale at least for general scale values.

As real case, I often see add on add Y axis scale for facial bone, when I import moprhs or controllers..

Comments (3)

  1. engetudouiti reporter

    Thanks I am sorry if other issue already solved (scale constrain), I may check again.

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