MHX finger IK (tongue IK) actually work?
Issue #1122
closed
I remember it added for some version, then we can swap it after generate rig. but do I need to activate them then generate to use them? or it can swap with property, even though I do not activate those option when convert mhx, add on still show them when we activate props? (I hope so though)
At current I do not see any empty (which used for rig-fy IK options), or new controller when I activate IK finger for G3 mhx.
I do not see description about this property, so do not know actualy how it will work..
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OK I now test from def rig convert. to use it I must need to “activate option” when convert. without it,
it not show any new shape and control.
I thought maybe it work even though I do not activate them when convert but, later activate them in panel.
I suppose, It is difficult to change way (and maybe there is reason) , so I close this.