MHX Transferring IK -> FK gives error.

Issue #1134 resolved
Philly Q created an issue

Whenever I tried to transfer IK → FK animations, it spits out the following error:

Python: Traceback (most recent call last):
File "D:\3D ASSETS\Blender Addons Installs\3.2\addons\mhx_rts\utils.py", line 195, in execute
self.run(context)
File "D:\3D ASSETS\Blender Addons Installs\3.2\addons\mhx_rts\animation.py", line 352, in run
self.transferMhxToFk(context)
File "D:\3D ASSETS\Blender Addons Installs\3.2\addons\mhx_rts\animation.py", line 371, in transferMhxToFk
lLegIkToAnkle = self.amt["MhaLegIkToAnkle_L"]
KeyError: 'bpy_struct[key]: key "MhaLegIkToAnkle_L" not found'

Not sure if I missed something obvious but I tested with Gen 8 & 8.1 with default Easy Import options and MHX selected as the Rig Type.

Comments (4)

  1. Philly Q reporter

    I should also note that 1.6.1 stable is working and does not produce the same error in Blender 3.2.2 (although had to update fkik.py with the new setFrame codes)

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