- edited description
Object has no attribute 'filepath' when attempting to save local textures.
Issue #1135
closed
I am trying to run the “save local textures“ button. When I do, I get the following error
I have the main body mesh of the model select when I do this. Is there something I am doing wrong?
Thank you,
-Aaron
Comments (5)
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reporter -
repo owner Fixed in last commit. The problem was that some texture nodes didn’t have an image, like in the picture.
You seem to be running an older version, because the error happens on a different line. You need to upgrade to the latest dev version to get the fix.
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reporter Ah. Yes I was running 1.6.2.1053, updating to 1155 fixed the issue. Thank you!
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reporter - changed status to resolved
fixed in other commit
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reporter - changed status to closed
fixed
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