Error importing character expression and morph

Issue #1137 invalid
Trader 117 created an issue

Hello, I need some help. When I try to import expressions and morph from daz it does not work properly. Always make a weir thing as you can see in the image. I read something about stripped runtime system but I did not found the script. How can I fix it?

Comments (5)

  1. Thomas Larsson repo owner

    This morph is a combination of a face bone pose and a shapekey, but somehow you have only loaded the latter. Not sure how you did that unless you explicitly used the Remove Shapekey Drivers button. The shapekey values should turn purple because they are driven. If I pin the shapekey my character looks the same as yours.

    No, the stripped RTS became obsolete with the new morph system introduced in version 1.6.0.

  2. Trader 117 reporter

    I dont know what I am doing wrong. I show you the process. Could you please share some captures showing the process you follow?

  3. engetudouiti

    From seeing recent 2 pics, I only notice you have imported expression (morphs). then what is problem?

    in your 2nd pic, so you use Pin but there is almost no meaning to use Pin. it try to deform as one shape key which you currently selected, (so if you select base, it ignore all other shape keys)

    You may need to describe ,, your steps what you have done ,,and what is problem.

    eg, when you try to use expression slider (in daz importer morph section), it show different expresssion from daz,, about the case, describe the slider name (or morph label)

    or after import all default morphs (expression, faceunit, blur blur blur), then now you import expression pose, it not worked.

    about this case,, describe which expression (preset) file you failed.

    ====

    Then Thomas 😅 as I said,, so can you confirm when one user say “I import expression”, you can understand, it means morph , or it means expression preset?

    I strongly recommend,, use “Preset” word, for import pose and expression.

    then about controller (or daz ERC morphs), use “morphs”.

    I may change button (function) label,, import Expression(preset) / import Pose (preset) file

    so we can clear separate,, import morph Expression (morph) or import Pose controller (morph)

    from daz preset file… when user say about those..

  4. engetudouiti

    Then I may recommend, Not try to import individual morphs (Face units, expressions, etc)

    but first use “import basic morphs” .

    Expression morph need face unit. so if you only try to import Expresisons, I suppose,

    those expression may not work as you expected. (though I do not remember about G8.1 face morphs,

    but expression morphs usually use other morphs (eg face unit or vismes etc) + drive bones

    So,

    1. import basic morphs. (it may import daz offered basic morphs for G8.1)
    2. then check expressions. with change slider value. (with UN-pin shape keys)

    if some expression slider not work as you expected, report it…

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