easy import doesn't add geografts and softbody to the HD figure

Issue #1167 resolved
Alessandro Padovani created an issue

daz studio 4.15.0.30, blender 3.3.0, diffeomorphic 1.6.2.1183

I don’t know if this is an intended limitation for easy import or a bug. I see that if we import a HD figure then the geografts and softbody are only added to the base figure, not to the HD figure.

Also, at least for easy import that’s intended to simplify things, if we import a HD figure then the base figure could be deleted, so the user is not confused by the double figures.

steps:

  1. in daz studio load the test scene v81-hd.duf, it’s Victoria 8.1 HD with golden palace
  2. enter the geometry editor and export as HD
  3. in blender import the test scene v81-hd.duf with easy import, using merge geografts and add softbody as options

Comments (3)

  1. Alessandro Padovani reporter

    If easy import is not intended for HD figures then I’ll mark as invalid, let me know. In this case it is needed a note in the docs since this limitation doesn’t seem to be documented.

  2. Thomas Larsson repo owner

    Should work now. Except the combination softbody + geometry node geografts, but that is not a HD issue.

  3. Alessandro Padovani reporter

    Commit 97c86b8 works great. I believe the global option to keep the base meshes is both useful and easier for the users. Thank you for the nice fix.

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