JCM problem in the wrist

Issue #1169 resolved
Alejandro Huerga created an issue

Hello! thank you for your patience again. I found another jcm problem in MHX.

This occurs only in MHX in certain poses like the one attached

There are minor differences in the final poses between daz and mhx armatures, if there’s a way to also fix this would be awesome.

Genesis 8.1 everything in default

Diffeo: Last commit Blender: 3.3 and 3.2

Comments (4)

  1. Thomas Larsson repo owner

    The problem was that by default the twist of the mhx forearm is controlled by the rotation of the hand. This is convenient for manual animation but not when a premade pose is loaded. In the latest commit the Load Pose button turns off the corresponding properties.

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