Convert facs to shapekey so we can edit them.

Issue #1171 invalid
bouich jules created an issue

Hello,

i am using some anime models, and i noticed that the blink function of them always need to be edited to have proper eyes blinking so for that need to edit “ ["facs_ctrl_EyesBlink"] “ however there is no function to edit it, so have no way to edit the “ Eye Blink “ for my mesh.

For test you can take any model FACS units try to edit “ eye blink” there is no possibility for it.

Thank you again,

Comments (3)

  1. Thomas Larsson repo owner

    I’m not sure what you mean by editing the morph; clearly you can go into edit mode and edit the shapekey if you want to. Since you talk about an anime character, perhaps you want to add corrections to the facs morph. Those corrections can be loaded as custom morphs, and if the morphs are well designed they are automatically controlled by the facs morphs; the custom morphs panel is empty. At least that worked for Victoria 8.1.

    If your character is not pure Victoria you can reduce the influence, either with adjusters or by changing the value of the object and armature properties FHMVictoria_8_1. For some reason those properties came in as integers, so they must be changed to floats first.

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