Automatic shape key driver for pose correction? corrective driver

Issue #1178 wontfix
Buddyspencer13 created an issue

Hi Thomas, I was wondering if it would be possible or would you consider integrating some functionality in the addon, to create automatic drivers, based on the pose?

Normally in the Addon, you have the function to create your own morph panels and add drivers to any shape-key, and we can create additional morphs or own corrections, for the model, and have them visible from the addon and panels. I know that JCM and Flexions are more than enough in most cases, but in my case, I usually add some correction manually to the meshes and poses I want to correct, to which I also export to DAZ, and apply them to the character in its corresponding pose.

What I mean exactly, is that instead of creating and configuring a Driver manually, for each shape key, could we have a tool that does it automatically?

To give an example, let's say we want to have an additional correction, and we pose the bone of the arm, lShldrBend, of Genesis 8 and create the shape key correction and the controller driver, but doing it automatically from a panel?

Something like this would be super useful in the addon, and to give another example, Auto-Rig Pro, has this function, if you want to see the video I leave it here; https://www.youtube.com/watch?v=onVVzS-u9bQ

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