Normal Map Optimized

Issue #1194 closed
John smith created an issue

https://blenderartists.org/t/way-faster-normal-map-node-for-realtime-animation-playback-with-tangent-space-normals/1175379

Came across this and the difference is substantial. While using this setup in evvee, framerate during animating is increased over 200% and the visual difference is negligible. Bump nodes have no effect on this performance gain and so can be used in conjunction.

Hope to see it included by default.

Comments (3)

  1. Alessandro Padovani

    I am not sure how this is relevant for daz figures. The setup above is meant for low poly objects using custom normals, that’s not the case for daz assets. Unless I miss something.

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