mhx master bone scale
Issue #1311
invalid
minor but is anyone having this issue with the mhx rig it wont scale the mesh
Comments (3)
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repo owner -
reporter thank you !!!
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- changed status to invalid
In daz studio the figure is scaled as object, you can do the same in blender by scaling in object mode instead of pose mode.
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You must enable the global setting Bones Inherit Scale before you import the figure. In DS bones don’t inherit scale, so with this option enabled some morphs may be slightly off.