trying to convert materials get a Crash when save/load UV

Issue #1313 resolved
bouich jules created an issue

Hello,

so i am having this crash when i try load the UV:

actually what i am trying to do is use a script called “ Reskin Me – Genesis 8 Female Textures On Genesis 9 “ you can find it on google, it help to make the genesis 8 materials compatible with genesis 9 by creating a shell.

however when i export to blender with the plugin, i have 2 different mesh, so i am trying to save the uv of the correct the genesis 8 materials to the genesis 9 but i get this crash.

otherwise is there any way to do the same thing ( use genesis 8 materials with genesis 9) in blender?

Thank you

Comments (2)

  1. Thomas Larsson repo owner

    The crash is gone now. Instead an error is generated with the message ”Uvset set has 54039 faces but target mesh only has 25156 faces”. Which of course is the underlying problem. I suppose that you would need a tool that projects UVs between meshes with different sizes, but this plugin does not offer such functionality.

    Strictly speaking, this is not a shell. A shell is a mesh with zero vertices that takes its geometry from the base mesh, but in this case the “shell” has geometry of its own.

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