- edited description
pbrskin detail is not used for translucency
Issue #1362
resolved
daz studio 4.21.0.5, blender 3.4.1, diffeomorphic 1.7.0.1391
It seems the bprskin detail is used for everything but translucency. There’s no reason for that the detail map is for translucency too. Below an example with Victoria 8.1.
steps:
- import Victoria 8.1 and check the body material
Comments (3)
-
reporter -
repo owner Fixed in last commit.
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reporter - changed status to resolved
Commit a33f8f9 works fine thank you for the fast fix.
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