Hello, Thomas and Alessandro. I believe I discovered a bug with <<BSDF (Cycles Only)>> in the latest Dev version.
The problem is that some parts of <<NGV8 Geograft>> are now white (see screenshot below)
Steps to reproduce:
Blender 3.2.2
Diffeomorphic 1.7.0.1396
Workflow in Daz Studio:
1- Load 8.1 Basic Female
2- Attach <<NGV8 Geograft>>
Workflow in Blender:
1- <<Import DAZ>> with <<BSDF (Cycles Only)>> Material Method
2- Render
I also tested it with Blender 3.3.2 and Diffeomorphic 1.7.0.1383 and everything works fine, so it must be related to the new Dev version.
I can confirm the issue, it is because the plugin doesn’t import the geograft uv, it only imports the shell uv. This seems a regression since this bug was fixed already in
#1343.