Attaching props to character
i am trying to attach sunglasses to character. Even though I did it in object constraints, the glasses do move with the head but they also move separate. as shown in the photo
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@Maliketh Blade 2 main ways to do this is 1: go into pose mode and select the object (glasses) FIRST in the scene outliner list (upper right of normal
layout interface), THEN select the bone in the viewport you want to parent to (in this case head bone), and hit ctrl+p. From menu select ‘Bone’ and
then check off ‘keep transform’ box. Or 2: Select object (glasses) in object mode and then go to ‘Object Constraint Properties’ and select Child Of
Constraint. In the target space box select your armature for model, then the bone you wish to parent it to (head again). If object moves/disappears
when parenting, click ‘set inverse’ option below loc/rot/scale options in that constraint’s tab.
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This is a bug tracker, not the place for tutorials on how to use blender. For general help please use blender artists or the daz forum, so it may also be useful to others.
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- changed status to invalid
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reporter @Jasper29 Thanks the first option worked for me !! I think I will make a video about it.
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This is not a general support site for Blender. You will probably have more luck asking e.g. at https://blenderartists.org/ or https://www.daz3d.com/forums/categories/blender-discussion. Apart from that, I have never mastered the child-of constraint, but pressing Set Inverse or Clear Inverse can sometimes work.