python error with LR suffix
Issue #1441
resolved
daz studio 4.21.0.5, blender 3.4.1, diffeomorphic 1.7.0.1463
There’s an error when trying to import a daz pose on a rig with LR suffix. It seems some code is missing.
note. May be it can help to add the LR suffix without changing the daz bone name, this way the pose importer can just ignore the LR suffix without having to worry of changed names. For example “lShin” becomes “lShin.L”.
steps:
- import G8F and merge rigs
- advanced setup > rigging > change prefix to suffix
- import a pose
Comments (4)
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reporter -
reporter - edited description
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repo owner Fixed in last commit.
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reporter - changed status to resolved
Commit c6c2907 works great thank you for the fast fix.
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The above suggestion may also work for MHX and Rigify that could ignore the LR suffix when converting. But this is minor since rigging is one step, while importing poses is more important.
Unless this is an intended limitation that we have to revert to the daz bone names to import a pose, then convert to LR when posing in blender. This would complicate the workflow though, since a user may very well import a pose then adjust it then import another pose and so on.