Advanced -) Morphs -) Update slider limit doesn't work properly for positives.
But it work for negatives.
let’s say i update a morph limit to -5 and 5 , it will work perfectly for -5 but not for 5.
Please find 2 g9 morph for test.
Comments (19)
-
repo owner -
reporter Hello Thomas,
I double check it again today, it’s not working.
Steps:
- Import a G9
- Import brestdepth1-left.dsf
- Advanced -) Morph - ) Adjust slider limit
- Change from 0 min and 1 max to -5 min and 5 max
it will work perfect for all value be 0 and -5 , but it will not work for the 5 ( the maximum will still be 1) all the value between 1 and 5 will not be working.
I am pretty sure it’s a bug.
Thank you!
-
daz studio 4.21.0.5, blender 3.4.1, diffeomorphic 1.7.0.1476
By following your steps it works fine here. Not sure what you miss. Please update to the dev version and do a clean install. Also do not use beta versions of blender since they are not supported and may have bugs.
https://diffeomorphic.blogspot.com/2022/11/safely-installing-new-version.html
-
reporter Did changing value to 1 and 5 give you the same ? or did it increase.
it should increase, the value of 1 and 5 should not be same.
-
reporter you can check here:
you will see the Min has been changed from 0 to -5 but NOT Max value, the max value did not change from 1 to 5.
-
repo owner I see. You have enabled Adjust Strength in the global settings, which introduced a driver for the max slider. That driver is now removed when you change the slider limits, so the issue should be fixed.
-
daz studio 4.21.0.5, blender 3.4.1, diffeomorphic 1.7.0.1477
INVALID. @Thomas, about “adjust strength“, is there any reason why it limits the max slider ? I mean this way it can only be used to diminish the morph but not to plus it. We have a global setting for the morphs multiplier, but “adjust strength“ could be a local category option if it doesn’t limit the max value.
I mean, could it multiply both the min and max as the global settings multiplier does ?
steps:
- import G8F and merge rigs
- import expressions with “adjust strength“
- set an expression and try to adjust strength > 1.0
@Bouich It worked fine for me because I didn’t use “adjust strength“, you didn’t mention it in your steps either.
-
update. works fine it’s my fault.
@Thomas Nope, it works fine if we set final limits = none in the global settings, that is of course required for the morphs to exceed the daz limits.
note. important. adjust strength doesn’t work in animation. I see that “adjust strength” doesn’t work in animation though, since it's not keyframed. If we want to adjust the morph strength in animation then we have to use the global settings for the morph multiplier. This is an important difference. Don’t know if it is an intended limitation.
-
reporter Thank you all good here, you can close if no problem in your side..
thanks again!
-
repo owner The adjust strength slider was introduced by mistake, and I have not used it myself. I though that engetu requested it, but what he really wanted was something else. But it could actually be quite useful if you import an expression at full strength and want to tune it down. However, there is some bug since it only seems to affect shapekeys but not bones.
-
repo owner Nope. For some reason Adjust Strength only affected translations channels, both bone translations and shapekeys. Not sure why, so I changed it to include rotations and scales too. This is actually going to be useful for me. Now I can import an expression in the Posing panel, and then adjust how strong it is.
The key and unkey buttons now also set keys for the relevant adjust slider.
-
- changed status to resolved
Commit cac4eb9 works fine, now adjust strength works with animation. Thank you Thomas for the nice improvement.
note. Now the morphs multiplier in the global settings is redundant since the same can be achieved with adjust strength. But it may be handy if the user wants all the morphs to be 200% without having to use adjust strength for every category.
-
reporter - changed status to open
Hello Thomas and Alessandro,
Sorry for re-opening!
I can’t create a new issues! if i can have the authorisation for that please.
Thank you!
-
Rakete had the same issue and it was gone after a few days, this seems a glitch in bitbucket. See
#1181. -
reporter - changed status to closed
Thank you will wait a bit then ;-)
-
reporter - changed status to open
i am sorry the problem is still there, and i see that there is almost no new issue opened recently so i think a lot of people are experiencing the same problem, please thomas or alessandro can you have a look at it? or please can you give me authorisation please.
thank you!
-
repo owner Bouich, I had hoped that the dwindling number of new issues was because the plugin is now perfect.
Seriously, I haven’t changed any settings that I know of,. However, I did notice a number of spam posts recently, mostly under already closed issues but not only. Perhaps that has triggered some defence mechanism at Bitbucket. I don’t want to give more people admin rights and don’t know how to give people limited access, but perhaps Alessandro is more knowledgeable.
-
Sorry I know nothing of bitbucket, I’m just doing a cleanup job closing resolved issues. I noticed spam too in closed issues that I marked as spam and then deleted. Perhaps @Rakete can tell how he resolved the issue.
-
- changed status to resolved
- Log in to comment
I don’t see any problems. Did you enable all of Sliders, Final, and Shapekeys when you updated the slider limits?