Armature bones alignment tool

Issue #1472 invalid
Noname created an issue

Hello,

Another feature request this time to align bones from one armature to second one.

How it would work:

  1. select first armature
  2. select second armature
  3. press “magic” button

    1. plugin goes into edit mode
    2. searches for matching bone names
    3. moves head and tail of the bone from first armature to matching one in second armature
  4. done

Motivation:

I have model that uses Daz rig but unfortunately doesn’t work with DazImporter plugin. It is either from older version or imported using completely different tools and all required bones properties are missing. It has few issues like:

  1. pose import doesn’t work properly, only head bones move
  2. crashes blender upon pose clean (crash originate in blender due to nullptr access, not related to plugin itself)

What I try to do is to port it to up-to-date version. There are also additional bones that I would like to import (not part of Daz rig itself) hence added additional request: #1471

Thanks in advance.

Comments (4)

  1. Alessandro Padovani

    Previous versions are already supported or there are tools to convert some features. I don’t think Thomas is going to add support for daz models imported with fbx or the daz bridge.

    Is there any reason why you can’t import with diffeomorphic ?

  2. Noname reporter

    @Alessandro Padovani I only have blend file.

    The reason why I created those two task is that I already written simple script to rename bones and later discovered that DazImporter already have such option and IMHO this could be useful in the feature.

    Either way I will go update route by writing those scripts as I see use cases for myself and could add PR but my Python+BlenderAPI skills are abysmal so it will take Me some time and those requests IMHO for @Thomas Larsson are trivial to add.

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