instances missplaced with 1.7
when i import a duf file with instances in 1.6.2, everything is fine, with 1.7.0 the instances are missplaced, they stay at world origin
Comments (23)
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repo owner -
repo owner - changed status to open
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repo owner Sebastian, thank you for the link. However, I don’t think that website is legitimate, so I removed your post.
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repo owner Never mind uploading, I can see the problem in another asset.
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repo owner - attached instances-4.duf
Example of a problem file.
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repo owner Fixed in last commit. The problem first appeared in 3308171. Unfortunately, that was before the 1.7.0 release, so I will have to update the stable release too. Tonight.
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reporter Sorry for the link and thank you for your work !
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repo owner I fixed the crash and the Daz Orientation option. The other issues are more extensive and will not be fixed in the version 1.7.0 branch (which I apparently have not pushed to bitbucket).
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The fix to
#1549is you have to set manual orientation in the metarig for auto align to work, that is, actually auto align is broken. Then set as default optimize pose and auto align instead of improve ik. You also have to fix the improve ik tooltip telling “improve ik is not compatible with rigify poles”.
The fix to
#1555is to don’t generate the extra ik controls for forearmik shinik. Then generate shldrik thighik only for rotation and only for no poles.Unless you really are in a hurry I wouldn’t let rigify and simple ik broken in a stable version.
Commit 0d17229 works fine as for the error message. Didn’t test instances I trust that you did and they work.
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- changed status to resolved
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reporter - changed status to open
there's still some issues with the instances in 1.7.1 (master branch from yesterday).
i can send you a link in private to show the issue if you need...
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repo owner Please send the link to thomas_larsson_01@hotmail.com.
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reporter Sent
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repo owner Sorry, but could you specify what the problem is? I imported the file both with 1.6.2 and the current dev version and the results are identical as far as I can tell. Please note that you must use the unstable version. I didn’t get around to fix 1.7.0 because there were other issues as well, but intend to make 1.7.1 as a bugfix release soon.
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reporter Take a look at the roof, some parts are missing for me with the master branch
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reporter here’s 2 sshots of the same duf import, look at the roof on the left side, it’s missing with 1.7.1 and ok with 1.6.2
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repo owner The roof is in place for me with the latest version. Perhaps there are some old files that mess things up. Have you tried to reinstall the plugin as described in https://diffeomorphic.blogspot.com/2022/11/safely-installing-new-version.html?
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reporter Nope, I just deleted the daz_import folder and pit the new one in place (but I removed it before to be sure to remove all obsolete files and avoid errors on duplicates one), but I didn't deactivate/reactivate the addon. I'll give it a test and let you known. Ps: my tests are with blender 3.5.1
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reporter ok, i think i figured it out. It gives incorrect results in onlly one case ; if you use “easy import” and leave “apply transforms” checked (which is the default) .
if i use the regular import option, it”s ok; and if i uncheck “apply transforms” it’s also ok. but as far as i use easy import with the default options, the roof is missing.
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repo owner Now I see the issue too. The plugin now only applies transforms for armatures and meshes, not empties, which seems to fix the issue.
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- changed status to resolved
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Could you upload an example.