- marked as minor
- edited description
Raise in getFingeredRigMeshes because using rig instead of self.rig
Issue #1576
resolved
Small problem that I probably only hit because I call these operators programmatically? Either way it is an easy fix: https://bitbucket.org/rakete/import_daz/commits/23d92b058772e1b2584b0f1e36799c3109b2427f
Comments (3)
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reporter -
repo owner - changed status to open
Thanks for this. I'm not sure how the condition leading to that code could be fulfilled, but now the bug is fixed anyway.
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- changed status to resolved
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