Soft body not working with victoria 9 HD

Issue #1584 invalid
bouich jules created an issue

Hello,

I am so sorry stupid question but i really read this:

Diffeomorphic: Softbody Simulations

and checked some topics, but i have no idea how to use the softbody for victoria 9 HD?

thank you!

Comments (9)

  1. Thomas Larsson repo owner

    Softbody works fine for V9 HD with a multires modifier, which has the same topology as bare V9. It doesn’t work with the true HD mesh, but it doesn’t for other characters either.

  2. bouich jules reporter

    sorry thomas i added a multires modifier on V9 HD and seems it’s still not working?

  3. Alessandro Padovani

    daz studio 4.21.0.5, blender 3.5.1, diffeomorphic 1.7.1.1616

    Works fine here. You don’t have to add anything the addon does it. For it to work your settings should be as below.

    note. For very large meshes the daz HD exporter was reported to fail silently because of a bug in the daz api, in this case you may not get the multires modifier in blender. But I thought Thomas fixed it some time ago by splitting large files. A max subdivision level of 3 is recommended for G9, doesn’t make much sense to go further.

    steps:

    1. in daz studio set the viewport resolution to the desired level (max 3 recommended) and export HD
    2. in blender import as dbz
    3. add softbody

  4. bouich jules reporter

    thank you Alessandro I didn't try because I mostly use true mesh.

    But yes feel free to close.

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