Livelink have a metahuman option and ARKIT now.

Issue #1604 invalid
bouich jules created an issue

Hello Thomas,

I just want inform that now when you download the livelink from iphone you have this new option:

i want to know if it’s also possible to integrate the new metahuman animator function with the plugin or we will keep the normal livelink (arkit) ( btw the new function of metahuman is just incredible)

Thank you!

Comments (6)

  1. Alessandro Padovani

    As I understand it, you export from blender to UE then retarget there and import the animation directly in UE. But I’m not a UE expert.

  2. bouich jules reporter

    Hello Alessandro,

    Before there was only 1 option on Livelink, it was to use the original capture mode that use the iphone camera then import the FACS with the plugin.

    Now we have 2 option, the normal original capture mode, and the new metahuman animator mode.

    I wanted to know if it’s possible to also apply the new metahuman animator model to the FACS with the plugin.

    Thank you.

  3. Alessandro Padovani

    Again, it states that it captures depth and audio data. So you need the metahuman animator environment to convert it to mocap. May be you can also convert to blendshapes I don’t know, but this is UE side, not blender side. If you watch the presentation video they also explain it clearly.

    It is a truly amazing technology by the way. Shame it requires a 3D scanner so iPhone 12 pro or later. Not available on Android or windows, it could be if they replace the 3D scanner with a AI solution.

  4. bouich jules reporter

    Indeed it’s an amazing technology, hopefully one day we can use it for our Genesis characters.

    anyway thank you Alessandro!

  5. Log in to comment