Import Pose Library but using IK rig

Issue #1715 invalid
VEC TOR created an issue

Could you make this function ,import Pose Library as a IK rig would be convenient for making animation ,

Comments (9)

  1. Alessandro Padovani

    This is a feature request thus a proposal, a enhancement requires to describe how to implement it. Then daz poses can already be imported on ik rigs, so it’s not clear what you’re asking for.

    If there’s nothing to add I’ll close as invalid.

  2. bouich jules

    yes but when you import then, it switch the rig to FK, then you have snap it to IK again.

    Also it would be nice to choose when you import pose/action to choose for exemple only the bones rotation instead of location and vice-versa.

    but to be honest those are only minor proposal and nothing serious or really usefull

  3. bouich jules

    Also what author want is something similar to daz puppeteer I think,

    But I remember I’ve asked Thomas long time ago about it. And it’s not possible very complex

  4. Mickey Ho

    I’m not sure if I should open a new thread or ask my question here. When you import a pose to a Rigify rig, the pose values, i.e. locations and rotations, are applied to the FK bones. It is possible to manually snap the IK bones to the FK bones. Is there an option to do this automatically so that we don’t have to manually do it every time we import a pose?

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