Import pose with useMakePosable breaks already existing sliders

Issue #1771 duplicate
Rakete created an issue

When I load a pose with useLoadMissing and useMakePosable and a pose control set in the pose (for example Waist Twist), then it works fine, it loads the pose control, creates a slider and applies the pose. When I then pose the figure in Daz, just the bones, or add another pose control (for example Torso Slump) and then try to import that pose with useMakePosable (useLoadMissing is optional at that point), then the existing Waist Twist slider is stops working correctly.

What happens is it looks still fine at first, but when you actually then use Waist Twist you’ll notice the slider range is cut in half, and -1 on the slider is what should be 0, so you can only twist in one direction.

When I import the pose with both sliders set, then it works.

Comments (4)

  1. Rakete reporter

    On further testing, this also seems to be caused by useScanned, and not useMakePosable as I thought. When I disable useScanned it seems to work as expected.

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