Is it possible to create presets of facial poses for blender?
Issue #1776
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I want to create a library of facial poses in a blender created from FACS and Face Units. How do I do this?
The blender pose library does not create a pose from morphs.
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reporter This is very bad.
We need presets of keys from the morphs tab, not presets of bones, because bones are controlled by drivers, presets of bones will bring confusion to the project. -
For that we can only hope that the blender team will add drivers support to the asset browser.
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This is not possible with the blender asset browser, not even in 4.0, though Thomas implemented a conversion for the daz libraries this is limited to bones. For morphs and facs to work you have to import the pose directly from the daz library, so you have to make the library in daz studio, these will work with the addon.
http://diffeomorphic.blogspot.com/p/posing-panel.html
p.s. With the blender asset browser you can do expressions without facs and div2, using only face units and saving the pose as face bones. This will work for G3 G8, not for G9 since there’s no face units, not for G1 G2 since there’s no face bones.
p.p.s. @Thomas Larsson , you may want to consider exporting face expressions/visemes as a pose library, as described in
in point 5 “export category to pose library“. That will work for G3 G8 in the blender asset browser. Otherwise we can do it by hand. Let us know.#1708