morphs don't work on G1

Issue #1789 resolved
Alessandro Padovani created an issue

diffeomorphic 1.7.2.1862, blender 3.6.4

It seems morphs don’t work anymore on G1. They are loaded but the drivers do nothing. If I delete the drivers then the morphs work fine using the blender shapekeys panel.

steps:

  1. import G1
  2. import units expressions visemes

p.s. G2 works fine.

Comments (4)

  1. Thomas Larsson repo owner

    Fixed in last commit. The problem was that the G1 morphs are not driven by a figure properties, but by properties of the head bone. In later generations this does not seem to occur.

  2. Alessandro Padovani reporter

    Commit 6ecc292 doesn’t work fine.

    bug. morphs limits. It seems G1 can’t go above the daz limits, for example if we set 2 as multiplier in the global settings, or if we use adjusters. G2 works fine.

    steps:

    1. set 2 as multiplier for the morph limits in the global settings, or use adjusters
    2. load G1
    3. load units expressions visemes

  3. Thomas Larsson repo owner

    The limits settings didn’t affect the shapekey slider limits in some cases. Fixed now.

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