morphs don't work on G1
Issue #1789
resolved
diffeomorphic 1.7.2.1862, blender 3.6.4
It seems morphs don’t work anymore on G1. They are loaded but the drivers do nothing. If I delete the drivers then the morphs work fine using the blender shapekeys panel.
steps:
- import G1
- import units expressions visemes
p.s. G2 works fine.
Comments (4)
-
repo owner -
reporter Commit 6ecc292 doesn’t work fine.
bug. morphs limits. It seems G1 can’t go above the daz limits, for example if we set 2 as multiplier in the global settings, or if we use adjusters. G2 works fine.
steps:
- set 2 as multiplier for the morph limits in the global settings, or use adjusters
- load G1
- load units expressions visemes
-
repo owner The limits settings didn’t affect the shapekey slider limits in some cases. Fixed now.
-
reporter - changed status to resolved
Commit 288aeb4 works fine both for G1 and G2, thank you for the fix.
- Log in to comment
Fixed in last commit. The problem was that the G1 morphs are not driven by a figure properties, but by properties of the head bone. In later generations this does not seem to occur.