last commit nothing shows up in the "Launch Material Editor"
Since i import only as a single principled usually i have a princpled window and i can edit it.
last commit nothing shows up.
Comments (9)
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reporter -
1.7.2.1872, blender 3.6.4
Yes I can confirm the issue, the material editor comes up but doesn’t show the principled menu.
steps:
- load G8F as single principled
- launch material editor
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- changed status to open
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repo owner Oops. I though this had something to do with Engetu’s custom principled node, which was removed a while ago. Principled is now restored in the material editor. The entries are also modified to use the principled version 2 sockets in Blender 4, although this doesn’t quite work yet. Will address that tomorrow.
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repo owner The material editor should now work fine in Blender 4 too.
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Commit f93b424.
Would be useful to also add the coat tint and sss scale for 4.0 principled.
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repo owner Implemented in last commit. I was a bit worried that adding these channels would case problems in Blender 3.6, but apparently they are just ignored if the principled node doesn’t have these inputs.
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Commit ab1e61e works fine thank you for the fix. If Jules has nothing to add we can close as resolved.
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reporter - changed status to resolved
i dont use blender4. but thanks!
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previous commit works fine: