A question about the skin
Issue #1796
invalid
I used this skins in DAZ,but it doesn't seem to use a shell.
After importing blender, the skin is lost. How can I make it display correctly?
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Custom shaders are not supported, see “unsupported shaders“ in the docs. You can try to convert to uber before exporting but in general custom shaders are not expected to work and you need to fix them yourself.
That’s also why you get a error message when you import custom shaders.
https://bitbucket.org/Diffeomorphic/import_daz/wiki/Material Methods