- edited description
Merged geografts stay in place when posing
Hello, maybe I’m doing something wrong but when I try to pose my imported character after merging the geograft,
the geograft stays in place and is not affected by the armature:
I’ve checked the weight painting but as you can see in this image, everything looks painted correctly:
When “Bone Envelopes” in the armature modifier is enabled, the result is a lot better.
However, some vertices still stay in place:
The weight painting is correct though:
Comments (5)
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reporter -
reporter - edited description
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You need to merge rigs first, this is usually the first thing you do when you import a character, select all the meshes and armatures inside the character and go the correction tab and hit merge rigs. Go read the the documentation
https://diffeomorphic.blogspot.com/p/corrections-section-version-15.html
https://diffeomorphic.blogspot.com/p/daz-importer-version-15.html
Hope it helps
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reporter Ah thank you! I think this will be the issue
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reporter - changed status to resolved
Solution was to merge rigs.
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