Futalicious/cocky clankers Shell does not get combined with futalicious mesh on import

Issue #1856 invalid
Rubber Monkey created an issue

Blender 4.0, Diffeo- 1.7.2. Importing G8F with Futalicious/Cockyclankers makes shell a selectable mesh rather than combine with the geograft like it used to. Merging geografts with the g8f mesh causes clipping.

Comments (4)

  1. Thomas Larsson repo owner

    Is the Shell Method setting set to “Material”? If it is set to “Mesh (Debug)” this would happen.

  2. Rubber Monkey reporter

    Thanks for the reply. The shell method was set to “ Geometry node “ changed it to “ Material “ , and now it’s working normally. Thanks for the help, i appriciate it.

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