After converting to MHX Part of shape Keys not under drive control
Everything was fine when Import Standard Morphs
But after converting to MHX Part of shape Keys not under drive control
However Rigify is still normal
I don't understand Blender's SHAPE KEYS Is this related to the naming of MHX ?
Comments (6)
-
-
- changed status to open
-
reporter I tried other versions,1.71 is correct in Blender3.6.2
This situation will occur in the latest version,But not all, the knees are still correct
I disabled Optimize JCM Drivers in Globat Settings,It won't turn gray, but it still doesn't work
(I downloaded the latest installation package, but the label shows MHX 1.7.2)
-
repo owner Indeed mhx makes the drivers for the forearm jcms disappear in version 1.7.3. The same is true for the shoulder and thigh drivers, i.e. the bones that split into bend and twist bones. This is not good. Fortunately, the bug is not present in the development version, which you can download from https://bitbucket.org/Diffeomorphic/import_daz/downloads/.
-
reporter Solved, I installed the development version and imported it again, and these Shape Keys are working properly
-
reporter - changed status to resolved
- Log in to comment
diffeomorphic 1.7.3.2025, mhx 1.7.3.0110, blender 4.0.2
I can’t reproduce the issue here, you may need to update. Unless there’s specific steps to follow. Of course if you use the “shapekey mute drivers“ option in the global settings then it affects the shapekeys.
my steps: