- changed status to open
Export Pose preset
Buddy, i have this error trying to save pose preset: Python: Traceback (most recent call last):
File "C:\Users\3D Animation\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\import_daz\error.py", line 223, in execute
self.run(context)
File "C:\Users\3D Animation\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Diffeomorphic-export_daz-6c52f392c282\pose_preset.py", line 186, in run
self.setupBoneFrames(rig)
File "C:\Users\3D Animation\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Diffeomorphic-export_daz-6c52f392c282\pose_preset.py", line 349, in setupBoneFrames
mat = self.getBoneMatrix(pb, bname, smats, rig, frame)
File "C:\Users\3D Animation\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\Diffeomorphic-export_daz-6c52f392c282\pose_preset.py", line 405, in getBoneMatrix
inheritsScale(pb)):
NameError: name 'inheritsScale' is not defined
And there s no “use bones“
in the settings.
Comments (5)
-
repo owner -
reporter Loool! Ok 👍
-
reporter -
reporter I managed to get closer manually in daz but I really wanted this perfect METAHUMAN pose preset for Genesis 8 Characters ;-)
-
reporter - changed status to resolved
Works perfect!I managed to get closer hand pose manually in daz but I really wanted this perfect METAHUMAN pose preset for Genesis 8 Characters. If ever you managed to get that perfect pose ;-)
- Log in to comment
Duh! I changed the name of that function in the import_daz repo, but didn't realize that it would affect other repos as well. Changed back in last commit.
Note that it is the import_daz repo that has been updated.