MHX rigging bug

Issue #2027 resolved
KD created an issue

Recent update seems to have broken MHX rigging:

Error: Python: Traceback (most recent call last):
File "C:\Users\user\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\import_daz\error.py", line 223, in execute
self.run(context)
File "C:\Users\user\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\import_daz\mhx.py", line 643, in run
self.convertMhx(context)
File "C:\Users\user\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\import_daz\mhx.py", line 738, in convertMhx
self.setupFkIk(rig)
File "C:\Users\user\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\import_daz\mhx.py", line 1516, in setupFkIk
footRev, toeRev, toe2
UnboundLocalError: local variable 'toe2' referenced before assignment

I had to revert my local copy to commit b497843ff0b87c9aee29fd8e6392223010857a6b to be able to rig.

Thanks for addressing.

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