Please HELP! Bones pose

Issue #2118 invalid
Star Cle created an issue

i wrapped genesis to Metahuman mesh , brought it back to Daz in his position by default pose(MH) and adjusted rigging to shape, but I don’t know how to transcribe the position of the bones into pose. In Daz they remain in zero position, Do you have an idea how to get it with Diffeomorphic or even Daz?

Comments (4)

  1. Alessandro Padovani

    If you adjust rigging to shape it will be the rest pose so yes the “zero“ position. I’m not sure to understand what you want to do. As for diffeomorphic it doesn’t export back to daz.

    For information on rigging in daz studio you better ask at the daz forum.

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