Please HELP! Bones pose
Issue #2118
invalid
i wrapped genesis to Metahuman mesh , brought it back to Daz in his position by default pose(MH) and adjusted rigging to shape, but I don’t know how to transcribe the position of the bones into pose. In Daz they remain in zero position, Do you have an idea how to get it with Diffeomorphic or even Daz?
Comments (4)
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reporter -
If you adjust rigging to shape it will be the rest pose so yes the “zero“ position. I’m not sure to understand what you want to do. As for diffeomorphic it doesn’t export back to daz.
For information on rigging in daz studio you better ask at the daz forum.
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- changed status to invalid
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reporter I need to apply that “zero“ pose in the picture to another daz character
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