- marked as minor
- edited description
SOLVED - Cannot assign a 'float' value to the existing 'facs_ctrl_EyeLookAuto' Boolean IDProperty
Issue #2165
invalid
I was trying to transfer couple of shape keys from body to clothing on an unrigged Daz armature (basically before I had done anything final to the model), when I got this error:
Python: Traceback (most recent call last):
File "\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\import_daz\error.py", line 220, in execute
self.prequel(context)
File "\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\import_daz\error.py", line 238, in prequel
self.storeState(context)
File "\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\import_daz\transfer.py", line 48, in storeState
self.storeRig(self.rig)
File "\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\import_daz\error.py", line 282, in storeRig
rig[key] = 0.0
~~~^^^^^
TypeError: Cannot assign a 'float' value to the existing 'facs_ctrl_EyeLookAuto' Boolean IDProperty
It also makes it so that I cannot add morphs or really anything to the body any more, basically just breaks it completely.
Never seen that before. Currently on stable version of the addon on Blender 4.2. I’ll see if it’s better in the development version.
Edit: Hold up, I noticed that the stable version was updated for Blender 4.2 since May, maybe that will fix it.
Comments (5)
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reporter -
reporter Phew, it worked. I uppdated all to 4.2 and no longer got that issue. False alarm.
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reporter - changed title to SOLVED - Cannot assign a 'float' value to the existing 'facs_ctrl_EyeLookAuto' Boolean IDProperty
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- changed status to invalid
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Issue
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