Crash import standard morph on last commit
Hi!
There is a crash when we import standard morph to a G9 in the last commit:
this is what i check before the crash
Thank you,
Comments (7)
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- changed status to open
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I also get some errors at startup, with manual install where I unzip and copy the folders manually in the blender addons folder. I understand we can now use extensions but I’d rather not. Please let me know if we are forced to extensions or can still use manual install.
update. This is limited to blender 4.2, blender 3.6 works fine.
Loading DAZ Importer v 4.2.1 DAZ loaded Register DAZ Importer Load settings from C:/Users/Alessandro/Documents/DAZ Importer/import_daz_settings.json Loading MHX RTS v 4.2.1 MHX RTS loaded Loading DAZ Preset Exporter v 4.2.1 Traceback (most recent call last): File "C:\Program Files\blender-4.2.1-windows-x64\4.2\scripts\modules\addon_utils.py", line 407, in enable mod = importlib.import_module(module_name) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Program Files\blender-4.2.1-windows-x64\4.2\python\Lib\importlib\init.py", line 126, in import_module return _bootstrap._gcd_import(name[level:], package, level) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "<frozen importlib._bootstrap>", line 1204, in _gcd_import File "<frozen importlib._bootstrap>", line 1176, in _find_and_load File "<frozen importlib._bootstrap>", line 1147, in _find_and_load_unlocked File "<frozen importlib._bootstrap>", line 690, in _load_unlocked File "<frozen importlib._bootstrap_external>", line 940, in exec_module File "<frozen importlib._bootstrap>", line 241, in _call_with_frames_removed File "C:\Users\Alessandro\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\export_daz\init.py", line 39, in <module> from . import preset File "C:\Users\Alessandro\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\export_daz\preset.py", line 26, in <module> from ..import_daz.error import * ImportError: attempted relative import beyond top-level package Loading BVH Retargeter BVH Retargeter loaded Did not find settings file: "C:\Users\Alessandro/Documents/DAZ Importer/retarget_bvh_settings.json"
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repo owner Bouich’s bug has been fixed. However, there is another bug that happens when we add new morphs to already driven bones.
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repo owner The dependent addons (export_daz, shell_edit, rig_daz) should now work both as extensions and legacy addons, provided that you put the files in the right location. If you install from a zip file, either the dev version or the upcoming release, the plugin will always be an extension, because there is a blender_manifest.toml file in the zip.
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Commit 22fab88 works fine here, also manual install is fine. Thank you for the fixes.
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reporter - changed status to resolved
thank you
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4.2.1.2282, blender 4.2.1
I can confirm the issue. This happens both with and without “spline drivers“ in global settings.
steps: