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Issue #2207 invalid
multibit soft created an issue

No description provided.

Comments (4)

  1. Alessandro Padovani

    It seems there’s a limit in the daz api if the dbz becomes too big (above 1 gb) it doesn’t export fine. Also the importer uses python scripts so it’s not as fast as a c++ dll. For these reasons it is better to export single assets then compose in blender rather than exporting a large scene from daz studio. That said be sure to update to get the latest fixes and improvements.

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