- edited description
Weird leg and knee shape
1, Issue:
After importing the character to Blender, and pose the character to a leg bending pose in Blender, the knee and thigh result in weird shape. In Daz studio, with the same pose, the knee bend correctly and leg shape looks natural. I tried to pose the character in DAZ first, then export to Blender, the bending leg looks fine, but it’s hard to set the character back to default poses like A pose or T pose.
Reference image are below.
2, Morphs used in DAZ:
Legs→legs length
Fullbody→realworld→Slim HD
Fullbody→realworld→Thin
3, Character used:
Genesis 8 Female (I tried different G8F, the issue remains)
4, My Guessing:
May be the importer didn’t transfer the body morphs correctly?
May be I should try edit the weight map of relative bones for the body mesh?
Please help me with this.
Also, big thanks to Thomas and all the people who helped improving this incredible addon!
Comments (5)
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reporter -
Please avoid depiction of genitals when possible. From what I see you probably didn’t import jcms.
edit. If this is resolved please mark as resolved.
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reporter - edited description
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reporter Thanks for reminding, I reuploaded the pics.
And cheers, body morphs and jcms completely solved this problem! Thank you again, Alessandro!
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reporter - changed status to resolved
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