transparency bug

Issue #460 resolved
Alessandro Padovani created an issue

daz studio 4.15, blender 2.92, commit ad3b726

The "daz tranparent" group is reversed, that is, it gets 1 - daz transparency. It needs fac = iray cutout opacity. Or the transparent bsdf in the second input of the mix nodes. Either one or the other. The principled option works fine.

Test scene included trans.duf

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