- edited description
transparency bug
Issue #460
resolved
daz studio 4.15, blender 2.92, commit ad3b726
The "daz tranparent" group is reversed, that is, it gets 1 - daz transparency. It needs fac = iray cutout opacity. Or the transparent bsdf in the second input of the mix nodes. Either one or the other. The principled option works fine.
Test scene included trans.duf
Comments (3)
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reporter -
repo owner Fixed in last commit. If only all bugs were this easy to fix.
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reporter - changed status to resolved
commit 918649b works great thank you for the fast fix
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