"add simple ik" doesn't work
commit 4a7cbf6
Never used it so may be I miss something, but it seems to me it doesn’t work.
steps:
- load G8F
- merge rigs
- select the rig, the “add simple ik” button is deactivated
Comments (7)
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repo owner -
reporter What about the tool adding custom shapes itself if there aren’t ? I mean, both mhx and rigify add custom shapes, so this is the expected behaviour also for “simple ik” in my opinion.
Oops .. I see the “add custom shape” button is right above, so yes a warning may be enough. Though adding custom shapes itself would be nice too. Please Thomas let me know what you think so I’ll close.
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reporter Just tested commit 283b3b3 and it works fine.
But I believe it is important to start the rig in ik mode, since newbies are expecting this. Also using squares for ik controls and circles for fk controls, thus being similar to rigify, will help as well. These may seem minor notes but I believe it is important for usability.
Also having the rig in wire instead of stick would be nice for the poles connections.
Also the black color is not good for bone shapes because it’s the same as the wireframe. Green for fk and red for ik will be fine as defaults that’s the same as rigify. Please see the notes on colors and shapes in
#492. -
repo owner Most things are implemented in latest commit.
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reporter Commit 2e226bd works fine as for the noted issues.
I noticed that it is possible to move the STR bones that’s easy to do by accident. We may want to lock them in place.
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repo owner The stretch bones are now both locked and disabled, as in mhx.
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reporter - changed status to resolved
commit b1bc240 works fine
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Actually, this was the intended behaviour. The add simple ik tool requires that custom shapes have been added first. However, I agree that this is confusing, so now the button is enabled and throws an error which says what is wrong instead.
When testing I found number of other problems, Some have been fixed, but some misfeatures remain. The simple rig is simply not very good.