Problem with SubDivision Level
Issue #513
resolved
I’m not sure if it’s really a bug or is intended, but considering that it works just fine in stable version, I think there is a problem with the development version of the script because it's only importing a version of the model with low level of subdivision. I compared the same .duf file imported into Blender with the two versions of the script (left is the development version and right is stable) and the development version has closer quality as the stable only if I export from Daz using the HD option, which wasn’t necessary before, so I’d like to know if it’s a new feature or a bug.
Comments (3)
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repo owner -
reporter Cool! Thanks for explaining.
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reporter - changed status to resolved
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The new global setting Optimize For Speed turns off the subsurf modifiers in the viewport, while keeping them for renders. The reason is that subsurf tends to slow down viewport performance significantly. This option is now off by default. However, if you have changed the global settings recently, you need to turn it off manually.